Monday 7 July 2014

Blockout Update

Update to the Blockout, trying to flesh out things really far in the blockout stage to really nail the colour pallette designs and lighting early on 


Saturday 5 July 2014

Deus Ex Challenge

Now the Podracer is Finished I have started a new scene which is based off the concept below, I am turning this into a bit of a competition with Chris who I work with. So far only a blockout but I am getting it in engine really quickly to balance colours and lighting. 



I had a few things I wanted to learn and address for my folio so I be focusing on these
  • Lots of Animation
  • Couple of really nice indivdual Assets High Poly and renders 
  • Focusing on something smaller and more contained to push the quality